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Denial of Service Attack [DOS]

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A denial of service (DoS) attack is an incident in which a user or organization is deprived of the services of a resource they would normally expect to have. In a distributed denial-of-service, large numbers of compromised systems (sometimes called a botnet) attack a single target.

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Although a DoS attack does not usually result in the theft of information or other security loss, it can cost the target person or company a great deal of time and money. Typically, the loss of service is the inability of a particular network service, such as e-mail, to be available or the temporary loss of all network connectivity and services. A denial of service attack can also destroy programming and files in affected computer systems. In some cases, DoS attacks have forced Web sites accessed by millions of people to temporarily cease operation.



Common forms of denial of service attacks are:
Buffer Overflow Attacks
The most common kind of DoS attack is simply to send more traffic to a network address than the programmers who planned its data buffers anticipated someone might send. The attacker may be aware that the target system has a weakness that can be exploited or the attacker may simply try the attack in case it might work. A few of the better-known attacks based on the buffer characteristics of a program or system include:

* Sending e-mail messages that have attachments with 256-character file names to Netscape and Microsoft mail programs
* Sending oversized Internet Control Message Protocol (ICMP) packets (this is also known as the Packet Internet or Inter-Network Groper (ping) of death)
* Sending to a user of the Pine e-mail progam a message with a "From" address larger than 256 characters

SYN Attack
When a session is initiated between the Transport Control Program (TCP) client and server in a network, a very small buffer space exists to handle the usually rapid "hand-shaking" exchange of messages that sets up the session. The session-establishing packets include a SYN field that identifies the sequence in the message exchange. An attacker can send a number of connection requests very rapidly and then fail to respond to the reply. This leaves the first packet in the buffer so that other, legitimate connection requests can't be accommodated. Although the packet in the buffer is dropped after a certain period of time without a reply, the effect of many of these bogus connection requests is to make it difficult for legitimate requests for a session to get established. In general, this problem depends on the operating system providing correct settings or allowing the network administrator to tune the size of the buffer and the timeout period.
Teardrop Attack
This type of denial of service attack exploits the way that the Internet Protocol (IP) requires a packet that is too large for the next router to handle be divided into fragments. The fragment packet identifies an offset to the beginning of the first packet that enables the entire packet to be reassembled by the receiving system. In the teardrop attack, the attacker's IP puts a confusing offset value in the second or later fragment. If the receiving operating system does not have a plan for this situation, it can cause the system to crash.
Smurf Attack
In this attack, the perpetrator sends an IP ping (or "echo my message back to me") request to a receiving site The ping packet specifies that it be broadcast to a number of hosts within the receiving site's local network. The packet also indicates that the request is from another site, the target site that is to receive the denial of service. (Sending a packet with someone else's return address in it is called spoofing the return address.) The result will be lots of ping replies flooding back to the innocent, spoofed host. If the flood is great enough, the spoofed host will no longer be able to receive or distinguish real traffic.
Viruses
Computer viruses, which replicate across a network in various ways, can be viewed as denial-of-service attacks where the victim is not usually specifically targetted but simply a host unlucky enough to get the virus. Depending on the particular virus, the denial of service can be hardly noticeable ranging all the way through disastrous.
Physical Infrastructure Attacks
Here, someone may simply snip a fiber optic cable. This kind of attack is usually mitigated by the fact that traffic can sometimes quickly be rerouted.

There are ways of preventing many forms of DoS attacks.
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